SUMMARY
26 participants are entered in a fictional world filled with creatures, resources and weapons known as ‘facilities’. In order to escape this world one selected person is responsible for entering the participants’ EVOCATIONS, a world that is the personification of someone's troubled mind. They are required to help them with their troubles by killing the EVO form of the EVOCATIONS owner, and the demons lurking within. The participants with these participated in the Wellness Program(WP), a program that grants one wish after their EVOCATIONS is finished. In order to enter these personified worlds everyone is required to kill the creatures lurking, being able to collect cards that are the gateway to entering these people's minds. There are 100 days to complete this challenge before the world slowly turns pitch black, making the creatures unbelievably dangerous and hard to battle.
Who will survive to the very end?...
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